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Most recently, I had the opportunity to intern with Moonrift Entertainment as a 3D modeler. I created all of the 3D assets in the game we produced over the course of 5 weeks. For this I used a voxel modeling software for the base models, used Mixamo to quickly animate the characters, and implemented all of the assets in engine. Below are some screenshots from in game and individual assets I created.

In Game Screenshots

Character Models

Main Character Model

NPC Model

NPC Model

Basic Enemy Model

Main Antagonist Model

Environment Models

Stable Model

House Model

House Model

Bridge Model

Wishing Well Model

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