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Most recently, I had the opportunity to intern with Moonrift Entertainment as a 3D modeler. I created all of the 3D assets in the game we produced over the course of 5 weeks. For this I used a voxel modeling software for the base models, used Mixamo to quickly animate the characters, and implemented all of the assets in engine. Below are some screenshots from in game and individual assets I created.
In Game Screenshots
Character Models
Main Character Model
NPC Model
NPC Model
Basic Enemy Model
Main Antagonist Model
Environment Models
Stable Model
House Model
House Model
Bridge Model
Wishing Well Model
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